3. Rotations
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Let's begin by drawing △ LMN.
Using this rule on the vertices of △ LMN, we can find the coordinates of the reflected figure.
Point | (a,b) | (a,- b) |
---|---|---|
L | (1,6) | (1,- 6) |
M | (- 2,4) | (- 2,- 4) |
N | (3,2) | (3,- 2) |
Now we can draw △ L'M'N'.
The second transformation is a rotation by 270^(∘) counterclockwise about the origin. There is also a rule for how the coordinates of the image will change. preimage (a,b)→ image (b,- a) Using this rule on the endpoints of △ L'M'N', we can find the vertices of △ L''M''N''.
Point | (a,b) | (b,- a) |
---|---|---|
L' | (1,- 6) | (- 6,- 1) |
M' | (- 2,- 4) | (- 4,2) |
N' | (3,- 2) | (- 2,- 3) |
Now we can draw △ L''M''N''.
Finally, we will remove △ L'M'N' from the diagram.