3. Rotations
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Let's start by looking at the given polygon.
(a,b)→ (- a,- b) Using this rule and the vertices of the polygon, we can find the x- and y-coordinates of the image's vertices.
Quadrilateral JKLM | (a,b) | (- a,- b) |
---|---|---|
J | (1,4) | (- 1,- 4) |
K | (5,5) | (- 5, - 5) |
L | (7, 2) | (- 7,- 2) |
M | (2,2) | (- 2,- 2) |
Knowing the vertices of quadrilateral J'K'L'M', we can draw the image.