3. Rotations
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(a,b)→ (- a,- b) Using this rule and the vertices of △ DEF, we can find the x- and y-coordinates of the image's vertices.
△ DEF | (a,b) | (- a,- b) |
---|---|---|
D | (- 3,- 1) | (3,1) |
E | (- 1,2) | (1,- 2) |
F | (4,- 2) | (- 4,2) |
Knowing the vertices of △ D'E'F', we can draw the image.