3. Rotations
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(a,b)→ (b,- a) Using this rule and the vertices of RSTQ, we can find the x- and y-coordinates of the image's vertices.
RSTQ | (a,b) | (b,- a) |
---|---|---|
R | (- 5,0) | (0,5) |
S | (- 3,0) | (0,3) |
T | (- 1,- 3) | (- 3,1) |
Q | (- 6,- 3) | (- 3,6) |
Knowing the vertices of R'S'T'Q', we can draw the image.