Pearson Algebra 2 Common Core, 2011
PA
Pearson Algebra 2 Common Core, 2011 View details
2. Standard Form of a Quadratic Function
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Exercise 43 Page 207

Practice makes perfect
a The function that models the height of a projectile is h(t)= 64t - 16t^2. We can see that the coefficients of this quadratic function are a= -16, b= 64, and c=0. Since a is a negative number, the parabola opens downward and its maximum point is the vertex. Let's begin by finding the x-coordinate.
x = - b/2 a Let's substitute - 16 for a and 64 for b.
t = - b/2a
t = - 64/2( - 16)
â–Ľ
Simplify right-hand side
t = - 64/- 32
t = - (- 2)
t = 2
To find the y-coordinate, we will substitute 2 for t into the the function h(t).
h(t) = 64t - 16t^2
h( 2) = 64( 2) - 16( 2)^2
â–Ľ
Simplify left-hand side
h(2) = 64(2) - 16(4)
h(2) = 128 - 64
h(2) = 64
The projectile represented by the equation reached a maximum height of 64ft after 2 seconds. For the second projectile, we are given a table of values where we will highlight the rows with equal heights.
Time (t) Height (h)
0.5 20
1 32
1.5 36
2 32

From the table above, the vertex must be the midpoint between t=1 and t=2. Therefore, the x-coordinate of the vertex is t=1.5 and its y-coordinate is 36. Let's plot the given data and trace the corresponding parabola.

From the graph, we conclude that the maximum height reached by the projectile represented by the table is 36ft after 1.5 seconds. The greatest height that the projectile represented by a function can reach is equal to 64. This means the projectile represented by a function goes higher by 64-36=28ft.

b To determine when the projectile represented by the equation was at a height of 16ft, we must substitute 16 for the height in the equation h(t) = 64t - 16t^2 and solve it for t.
h(t) = 64t-16t^2
16 = 64t-16t^2
â–Ľ
Simplify
0 = 64t-16t^2-16
0 = -16t^2+64t-16
0 = t^2-4t+1
t^2-4t+1=0
Next, we will use the Quadratic Formula with a= 1, b= -4, and c= 1.
t_(1,2)=- b±sqrt(b^2-4ac)/2a
t_(1,2)=-( -4)±sqrt(( -4)^2-4( 1)( 1))/2( 1)
â–Ľ
Simplify right-hand side
t_(1,2)=4±sqrt(16-4)/2
t_(1,2)=4±sqrt(12)/2
t_(1,2) = 4± 3.46/2

Let's simplify t_1 and t_2.

t_1 t_2
4-3.46/2 4+3.46/2
0.54/2 7.46/2
0.27 3.73
Therefore, the projectile represented by the equation was at a height of 16ft at t=0.27 seconds and at t=3.73 seconds. For the projectile represented by the table, we must first find its equation. Let's write it in vertex form. h_2(t) = a(t- h)^2 + k In this form, the vertex is ( h, k). From Part A we know the vertex is ( 1.5, 36). h_2(t) = a(t- 1.5)^2 + 36 To find the value of a, we will use the point (0.5,20) from the table. Therefore, h=20 when t=0.5.
h_2(t) = a(t- 1.5)^2 + 36
h_2( 0.5) = a( 0.5-1.5)^2 + 36
20 = a(0.5-1.5)^2 + 36
â–Ľ
Solve for a
20 = a(-1)^2 + 36
20 = a(1) + 36
20 = a + 36
-16 = a
a = -16
We can now write the equation that models the height of the projectile represented by the table. h_2(t)=-16(t-1.5)^2+36 As before, we must substitute 16 for the height in the above equation.
h_2(t)=- 16(t - 1.5)^2 + 36
16 = -16(t-1.5)^2+36
â–Ľ
Solve for t
- 20 = -16(t-1.5)^2
20/16 = (t-1.5)^2
5/4 = (t-1.5)^2
sqrt(5/4) = sqrt((t-1.5)^2)
sqrt(5)/sqrt(4) = sqrt((t-1.5)^2)
2.24/2 = sqrt((t-1.5)^2)
1.12 = sqrt((t-1.5)^2)
1.12 = |t-1.5|
|t-1.5| = 1.12
We can divide the final equation into two values, one with the negative sign and the other with the positive sign.
|t-1.5| = 1.12
t_1-1.5 = -1.12 t_2-1.5 = 1.12
t_1 = 0.38 t_2 = 2.62

In conclusion, the projectile represented by the table was at a height of 16ft at t=0.38 seconds and at t=2.62 seconds.