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| 11 Theory slides |
| 6 Exercises - Grade E - A |
| Each lesson is meant to take 1-2 classroom sessions |
Here are a few recommended readings before getting started with this lesson.
In the following applet, four figures are shown. One of the three figures at the bottom is the result of applying a rigid motion or a sequence of rigid motions to the upper figure. Match the preimage with its image.
When working with the different types of rigid motions, it was used that they map a segment into another segment. To verify that this is true, consider a segment AB and any rigid motion. Let C be the image of A and D the image of B.
Because rigid motions preserve distances, CD is equal to AB. Now, to check that every point of AB was actually mapped onto CD, consider a point P on AB different from the endpoints. Let Q be the image of P under the rigid motion.
(I): Add II
(I): Segment Addition Postulate
(I): AB=CD
Rigid motions map n-sided polygons onto n-sided polygons.
Consider a rigid motion and a circle C.
Since rigid motions preserve distances, the image of C is a circle whose radius is equal to the radius of C. Therefore, C′ is the circle centered at P′ and radius r.
The image of C is a circle centered at P′ with radius PQ. Since PQ and P′Q′ are equal, C′ is the circle centered at P′ passing through point Q′.
Since rigid motions map segments into congruent segments and angles into congruent angles, rigid motions can be used to define when a pair of geometric figures are congruent.
≅is used.
Emily and her family are spending the weekend at a lake house. On Saturday afternoon, Emily begins to work on her geometry homework that asks her to determine if the following pair of polygons are congruent.
Unfortunately, Emily left her ruler and protractor at her house and only brought a pencil and a piece of tracing paper.
When two figures are not congruent, no sequence of rigid motions maps one figure onto the other. Even so, it is possible that a rigid motion maps certain parts of the preimage onto their corresponding parts, but not all. For example, consider the following pair of quadrilaterals.
Consider the following pair of quadrilaterals ABCD and PQRS in the coordinate plane.
Furthermore, consider the following sequences of transformations.
Use the orientation of both quadrilaterals to discard one of the sequences. Then, apply the remaining sequences to ABCD, one at a time, to find the image. Compare the image to PQRS.
To determine if any of the given sequences maps ABCD onto PQRS, apply them to ABCD, one at a time, and compare each resulting image to PQRS.
In the following applet, the left-hand side polygon can be translated and rotated.
By applying these rigid motions, determine whether the given pair of polygons are congruent.
Because of copyright, in marketing, two different companies cannot have the same name or logo. Here, knowing how to determine if two figures are congruent is useful in dealing with intellectual property. Sometimes lesser-known brands use logos almost congruent to those of well-known brands. The intention is to receive instant recognition. For instance, consider the well-known logo of MathLeaks and the logo of a startup company called MathLovers.
Congruent figures are everywhere in daily life. For example, the figures formed by lines on one half of a basketball court are congruent to the figures formed on the other half. However, verifying this congruence through rigid motions is a difficult thing to do, given the circumstance of not being able to see the rigid motions occur.
The quadrilateral ABCD has undergone a sequence of rigid motions mapping it onto A′′′B′′′C′′′D′′′.
Let's begin by performing the first transformation. It is a translation of 8 units to the right.
Examining the diagram, we can decipher that A'B'C'D' is a reflection of the final image A'''B'''C'''D''' in the x-axis. Recall the formula for reflecting something in the x-axis. Reflection in thex-axis (x,y) → (x,- y) The reflection in the x-axis changes the sign of the y-coordinate. We need to replicate a reflection in the x-axis using a combination of transformations, one rotation and one reflection. Let's have a look at some rules for rotating something counterclockwise about the origin.
Rotation | Rule |
---|---|
90^(∘) | (x,y) → (- y,x) |
180^(∘) | (x,y) → (- x,- y) |
270^(∘) | (x,y) → (y,- x) |
We can see that a rotation of 180^(∘) changes the y-coordinate in the desired way. Therefore, let's perform this rotation.
Now we see that we need to perform a reflection in the y-axis, or x=0, to make A''B''C''D'' map onto A'''B'''C'''D'''.
Therefore, the transformations that are missing are a rotation of 180^(∘) counterclockwise about the origin and a reflection in x=0.