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Look at the coordinates of the preimage and the image to help determine an isometry. Recall that isosceles triangles are symmetric.
Isometry | Example Solution |
---|---|
Reflection | R_(x-axis) |
Translation | T_(<0,-6>) |
Reflection then Rotation Composition | r_((180^(∘), (-3,0))) ∘ R_(x=-3) |
Rotation then Reflection Composition | R_(x=3) ∘ r_((180^(∘), (3,0))) |
Isosceles triangles are symmetric, so when we look for the different isometries, translations as well as reflections will make the same congruent image. We can look at four possible solutions.
The three basic rigid motion isometries are reflections, rotations, and translations. The first two examples show how we can map directly from the preimage to the image.
Let's label the top triangle ABC and call it the preimage. We can arrange the bottom triangle, call it A'B'C' according to how the isometry works.
When we use this composition of A'B'C' we can look at the coordinate transformation.
Points | Coordinates |
---|---|
A → A' | (3, 3) → (3, -3) |
B → B' | (-3, 5) → (-3, -5) |
C → C' | (-3, 1) → (-3, -1) |
ABC → A'B'C' | (x,y) → R_(x-axis) |
This transformation reflects the triangle across the x-axis. Our first isometry for this transformation could be R_(x-axis)(△ ABC).
Let's look at this in another way.
When we use this composition of A'B'C' we can look at the coordinate transformation.
Points | Coordinates |
---|---|
A → A' | (3, 3) → (3, -3) |
B → B' | (-3, 5) → (-3, -1) |
C → C' | (-3, 1) → (-3, -5) |
ABC → A'B'C' | (x,y) → T_(<0,-6>) |
This transformation shows a translation down 6 units. Our second isometry is T_(<0,-6>)(△ ABC). There are two one-step isometries.
After seeing a translation and a reflection isometry, we can use our third rigid motion, rotation, in combination with the other two. The next two isometries are possible solutions, other combinations may work as well.
Let's get creative and look at a sequence of rigid motions to get from the top triangle to the bottom one.
Let's look at where the points landed in each transformation.
Points | Coordinates |
---|---|
A → A' → A'' | (3, 3)→ ( -9, -3) → (3, -3) |
B → B' → B'' | (-3, 5) → (-3, -5) → (-3, -5) |
C → C' → C'' | (-3, 1) → (-3, -1) → (-3, -1) |
ABC → A'B'C' → A''B''C'' | (x,y) → r_((180^(∘),(-3,0))) → R_(x=-3) |
This rigid motion rotates 180^(∘) around the point (-3,0) then reflects across the line x=-3. Our isometry for these motions is (r_((180^(∘),(-3,0))) ∘ R_(x=-3))(△ ABC).
Let's look at another sequence of rigid motions to get from the top triangle to the bottom one.
Let's look at where the points landed in each transformation.
Points | Coordinates |
---|---|
A → A' → A'' | (3, 3)→ (3, 3) → (3, -3) |
B → B' → B'' | (-3, 5) → ( 9, 5) → ( -3, -5) |
C → C' → C'' | (-3, 1) → ( 9, 1) → ( -3, -1) |
ABC → A'B'C' → A''B''C'' | (x,y) → R_(x=3) → r_((180^(∘),(3,0))) |
This rigid motion reflects the triangle across the line x=3, then rotates 180^(∘) around the point (3,0). Our isometry for these motions is (R_(x=3) ∘ r_((180^(∘),(3,0))))(△ ABC).