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First draw the ray. Next figure out what values the x-coordinate may have.
First draw the ray. Next figure out what values the x-coordinate may have.
First draw the ray. Next figure out what values the x-coordinate may have.
First draw the ray. Next figure out what values the x-coordinate may have.
Example solution: (1,2)
Example solution: (0,2)
Example solution: (- 2,2)
Example solution: (- 2,0)
Let's draw a ray from the origin through (4,0).
In this region the x-coordinate is a positive number and the y-coordinate is an arbitrary nonzero number. There are several ways we can combine the numbers given to us in the exercise to create such a point, say (1,2). This means that our solution is merely an example.
Let's begin like we did in previous exercise, that is, we draw a ray from the origin through (4,0).
To form a right angle, the x-coordinate must be 0 and the y-coordinate is an arbitrary nonzero number. The numbers that are given to us in the exercise we can combine in several different ways to create the point. Thus, (0,2) is just one possibility.
Like before we begin by drawing the ray.
We can see in the diagram that the x-coordinate must be a negative number and the y-coordinate can be any nonzero number. There are many combinations of the numbers in the exercise which create a point where we want it, (2,2) for instance, which is merely one possible solution.
In the final exercise, we wish to create a straight angle. The ray we start with is the same we had in the previous three exercises.
This means that the x-coordinate will be negative and the y-coordinate is 0. We can combine the given numbers in different ways to create such a point. One example is (- 2, 0).