3. Optimization with Linear Programming
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You'll need to substitute 0 and solve for a variable twice before graphing.
X- and y-intercept: 0
Graph:
We will graph this equation by finding and plotting its intercepts, then connecting them with a line. To find the x- and y-intercepts, we will need to substitute 0 for one variable, solve, then repeat for the other variable.
An x-intercept of 0 means that the graph passes through the x-axis at the point ( 0,0).
We can now graph the equation by plotting the intercepts and connecting them with a line. In our case the x-intercept and y-intercept are exactly the same point, the origin.