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0.33 or 33 %
We can use geometric models to solve certain types of probability exercises. In geometric probability, points on a segment or in a region of a plane represent outcomes. The geometric probability of an event is a ratio that involves geometric measures such as length or area. Consider the given diagram.
We are told that a point in the figure is chosen at random, and want to find the probability that the point lies in the shaded region. The probability that the point is in the shaded region is the ratio of the area of the shaded region to the area of the figure. P(The point is in the shaded region)= [0.8em] Area of the shaded region/Area of the figure We will find the area of the shaded region and the area of the entire figure one at a time. Then, we will find their ratio.
The figure is a circle with diameter of 16 units. This means that its radius is 16÷ 2= 8 units. We can now substitute this value in the formula for the area of a circle.
The area of the circle is 64Ï€ square units. Area of the Figure: 64Ï€ square units
The area of the shaded region consists of two parts.
We can calculate the area of each of these regions one at a time. Let's first focus on the hexagon!
A regular hexagon can be divided into six congruent and equilateral triangles, with side length 8 units. Let's now draw an apothem a of the hexagon. Since the angles of an equilateral triangle measure 60^(∘) and the apothem bisects an angle along with its opposite side, we know that the angle between the apothem and the radius measures 60^(∘)÷2= 30^(∘).
Let's write and solve an equation for a using the cosine ratio.
LHS * 8=RHS* 8
cos30^(∘)= sqrt(3)/2
a*b/c= a* b/c
a/b=.a /2./.b /2.
a/1=a
Rearrange equation
The apothem of the hexagon is equal to 4sqrt(3) units. Now, we can recall the formula for the area of a regular polygon. A=1/2ans In this formula a is the apothem, n is the number of sides, and s is the side length. Finally, we can substitute a= 4sqrt(3), n= 6 and s= 8 in the above formula.
Substitute values
Commutative Property of Multiplication
Multiply
a/c* b = a* b/c
Calculate quotient
The area of the hexagon is equal to 96sqrt(3) units. Let's now focus on the rectangle. The apothem of the triangle 4sqrt(3) is equal to half the length of the rectangle. Therefore, the length of the rectangle is 2* 4sqrt(3)= 8sqrt(3) units.
Now, we can substitute l= 8sqrt(3) and w= 8 into the formula for the area of a rectangle.
The area of the rectangle is equal to 64sqrt(3) units. Finally, we can calculate the area of the shaded part of the hexagon by subtracting A_R from A_H.
A_H= 96sqrt(3), A_R= 64sqrt(3)
Subtract term
The area of the shaded hexagon is 32sqrt(3) units.
Now, let's calculate the area of the shaded part of the circle. The region that is created by subtracting the area of a hexagon from the area of a circle consists of six circular segments. Out of these six circular segments, two are shaded.
Therefore, we can calculate the shaded part of the circle by multiplying 26 by the difference between A_C and A_H.
A_C= 64Ï€, A_H= 96sqrt(3)
a/b=.a /2./.b /2.
Distribute 1/3
1/b* a = a/b
Calculate quotient
The area of the shaded part of the circle is equal to 643Ï€-32sqrt(3) units.
To find the area of the entire shaded region, we need to add the shaded area of the circle A_(SC) and the shaded area of the hexagon A_(SH).
A_(SC)= 64/3Ï€-32sqrt(3), A_(SH)= 32sqrt(3)
The shaded area is equal to 643Ï€ square units. Shaded Area: 643Ï€ square units
As previously mentioned, the probability that the point is in the shaded region is the ratio of the area of the shaded region to the area of the figure. Since we already know both areas, we can find their ratio.
Substitute values
a/c/b= a/b* c
a/b=.a /64Ï€./.b /64Ï€.
Write as a decimal
Round to 2 decimal place(s)
Convert to percent
The probability that a point from the figure chosen at random is in the shaded region is about 0.33, which can be also written as 33 %.
Now, we can highlight part of the circle that has the same area as the shaded region.
Out of 3 sectors of the circle, only 1 is shaded. Now, we have enough information to calculate the probability P that a randomly chosen point is in the shaded region.
The probability is about 0.33, which can be also written as 33 %.