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Use the projectile model, h= -16t^2+vt+h_0 and substitute the appropriate numbers for v and h_0.
Use the equation from Part A. Let h=0 and solve for t.
h=-16t^2 + 29t + 6
2 sec
When we determine an equation that models the height of the shot put, we need to start with the general form for projectiles.
From Part A, we developed the equation that relates height and time for this projectile.
-16t^2+29t+6=h
Since the ground is at zero feet, we can let h=0 and solve for t. To do this, we also need to identify the values of a, b, and c.
| Factors of -96 | Sum of factors |
|---|---|
| -1, 96 | 95 |
| -2, 48 | 46 |
| -3, 32 | 29 |
Since we arrived at a sum of 29, we do not need to list the rest of the factors. Now, we can split the middle term 29t into -3t + 32t. Let's replace that in our quadratic and then factor.
Factor out - t
Factor out 2
Factor out 16t+3
Now we can set each factor equal to zero and solve for t using the Zero Product Property.
Use the Zero Product Property
The negative answer does not sense in this case. Therefore, we can say the shot put will hit the ground after 2 sec.